New Cypher Character Builder Site
The new Cypher edition has a new character builder! All our future improvements will be happening there. Including support for exporting to the new Roll20 Cypher character sheet. Check it out here tools.cypher-rpg.com
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I | P | T | S |
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Heavy Weapons
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I | |||
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Heavy Weapons
Granted from Explorer
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Light Weapons
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P | |||
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Light Weapons
Granted from Explorer
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Medium Weapons
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P | |||
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Medium Weapons
Granted from Explorer
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Fast But Not Necessarily Graceful
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I | |||
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Any task involving balance is hindered.
Granted from Swift
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Trained In Initiative Actions (To Determine Who Goes First In Combat)
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T | |||
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Granted from Swift
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Trained In Running Actions
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T | |||
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Granted from Swift
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Mod | Skill | Pool | Type | Dmg |
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Fast Punch
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P | S | M | 4 | |
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Cost:Free Distance:Immediate
A lightning left jab. Treated as a Medium weapon from No Need for Weapons. |
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Light Weapon
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-1 | P | S | L | 2 |
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Cost:Free Distance:Immediate
A light weapon of your choice. Granted from Starting Equipment. Eased by one step from Light weapons. |
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| Special Abilities | |||||
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| Shock | Costs 1 Intellect point | ||||
| Your hands crackle with electricity, and the next time you touch a creature, you inflict 3 points of damage. Alternatively, if you wield a weapon, for ten minutes it crackles with electricity and inflicts 1 additional point of damage per attack. Action for touch; enabler for weapon. | |||||
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Granted from Rides The Lightning
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| Charge | Costs 1+ Intellect point | ||||
| You can charge an artifact or other device (except a cypher) so that it can be used once. The cost is 1 Intellect point plus 1 point per level of the device. Action. | |||||
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Granted from Rides The Lightning
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| Improved Edge | |||||
| Choose one of your Edge stats that is 0. It increases to 1. Enabler. | |||||
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Granted from Explorer
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| No Need For Weapons | |||||
| When you make an unarmed attack (such as a punch or kick), it counts as a medium weapon instead of a light weapon. Enabler. | |||||
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Granted from Explorer
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| Decipher | Costs 1 Intellect point | ||||
| If you spend one minute examining a piece of writing or code in a language you do not understand, you can make an Intellect roll of difficulty 3 (or higher, based on the complexity of the language or code) to get the gist of the message. Action to initiate. | |||||
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Granted from Explorer
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| Block | Costs 3 Speed points | ||||
| You automatically block the next melee attack made against you within the next minute. Action to initiate. | |||||
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Granted from Explorer
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| Dexterity Power Shift | |||||
| Level: 1 | |||||
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Granted from Power Shift
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| Healing Power Shift | |||||
| Level: 2 | |||||
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Granted from Power Shift
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| Single Attack Power Shift | |||||
| Level: 2 | |||||
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Granted from Power Shift
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| Cyphers | ||
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| Mind-restricting wall | Level 5 | |
| Creates an immobile plane of permeable energy up to 20 feet by 20 feet (6 m by 6 m) for one hour. The plane conforms to the space available. Intelligent creatures passing through the plane fall unconscious for up to one hour, or until slapped awake or damaged. Fantastic | ||
| Force cube | Level 7 | |
| Creates an immobile cube composed of six planes of solid force, each 30 feet (9 m) to a side, for one hour. The planes conform to the space available. (Although a force cube's walls are not gaseous permeable, there is likely enough air within for trapped creatures to breathe for the hour it lasts.) Fantastic | ||
| Limit of 2 | ||
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Armor
0
Money
0
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