{ "name": "Sparky (David Szarsky)", "type": "pc", "prototypeToken": { "actorLink": true }, "system": { "basic": { "descriptor": "Swift", "type": "Explorer", "focus": "Rides The Lightning", "additionalSentence": "", "tier": 1, "effort": 1, "xp": 0, "advancement": { "stats": false, "effort": false, "edge": false, "skill": false, "other": false } }, "pools": { "might": { "value": 10, "max": 10, "edge": 1 }, "speed": { "value": 14, "max": 14, "edge": 0 }, "intellect": { "value": 14, "max": 14, "edge": 1 }, "additional": { "value": 0, "max": 0, "edge": 0 } }, "combat": { "recoveries": { "roll": "1d6+1" }, "armor": { "ratingTotal": 0 } }, "equipment": { "cypherLimit": "2" }, "notes": "
Possible player intrusions based on your character type:
Fortuitous Malfunction
A trap or a dangerous device malfunctions before it can affect you.
Serendipitous Landmark
Just when it seems like the path is lost (or you are), a trail marker, a landmark, or simply the way the terrain or corridor bends, rises, or falls away suggests to you the best path forward, at least from this point.
Weak Strain
The poison or disease turns out not to be as debilitating or deadly as it first seemed, and inflicts only half the damage that it would have otherwise.
Fast
+4 to your Speed Pool.
Granted from Swift
Possible GM intrusion from your focus:
Targets other than those intended are shocked. Objects explode.
https://tools.cypher-system.com/account/cypher/players/DD5B0414CE8E8692 Last Updated: August 27th, 2024 18:08 App Version: 2.01.22 Beta
", "description": "Background:
Explorer
You are a person of action and physical ability, fearlessly facing the unknown. You travel to strange, exotic, and dangerous places, and discover new things. This means you're physical but also probably knowledgeable. Although Explorers can be academics or well studied, they are first and foremost interested in action. They face grave dangers and terrible obstacles as a routine part of life.
Swift
You move quickly, able to sprint in short bursts and work with your hands with dexterity. You're great at crossing distances quickly but not always smoothly. You are likely slim and muscular.
Rides The Lightning
You create and discharge electrical power.
Choose how you became involved in the adventure:
- Against your better judgment, you joined the other PCs because you saw that they were in danger.
- One of the other PCs convinced you that joining the group would be in your best interests.
- You're afraid of what might happen if the other PCs fail.
- There is reward involved, and you need the money.
Background Connection:
You served in the military with honor.
Focus Connection:
Pick one other PC. They commissioned you to do a job for them. You've already been paid but haven't yet completed the job.
Granted from Swift
Granted from Swift
Light Weapons
Granted from Explorer
Medium Weapons
Granted from Explorer
Any task involving balance is hindered.
Granted from Swift
Heavy Weapons
Granted from Explorer
Level: 1
", "basic": { "shifts": 1 } } }, { "name": "Healing", "type": "power-shift", "img": "systems/cyphersystem/icons/items/power-shift.svg", "system": { "description": "Level: 2
", "basic": { "shifts": 2 } } }, { "name": "Single Attack", "type": "power-shift", "img": "systems/cyphersystem/icons/items/power-shift.svg", "system": { "description": "Level: 2
", "basic": { "shifts": 2 } } }, { "name": "Block", "type": "ability", "img": "systems/cyphersystem/icons/items/ability.svg", "system": { "description": "You automatically block the next melee attack made against you within the next minute. Action to initiate.
Granted from Explorer
You can charge an artifact or other device (except a cypher) so that it can be used once. The cost is 1 Intellect point plus 1 point per level of the device. Action.
Granted from Rides The Lightning
If you spend one minute examining a piece of writing or code in a language you do not understand, you can make an Intellect roll of difficulty 3 (or higher, based on the complexity of the language or code) to get the gist of the message. Action to initiate.
Granted from Explorer
Choose one of your Edge stats that is 0. It increases to 1. Enabler.
Granted from Explorer
When you make an unarmed attack (such as a punch or kick), it counts as a medium weapon instead of a light weapon. Enabler.
Granted from Explorer
Your hands crackle with electricity, and the next time you touch a creature, you inflict 3 points of damage. Alternatively, if you wield a weapon, for ten minutes it crackles with electricity and inflicts 1 additional point of damage per attack. Action for touch; enabler for weapon.
Granted from Rides The Lightning
Creates an immobile plane of permeable energy up to 20 feet by 20 feet (6 m by 6 m) for one hour. The plane conforms to the space available. Intelligent creatures passing through the plane fall unconscious for up to one hour, or until slapped awake or damaged. Fantastic
", "basic": { "level": "5", "identified": true } } }, { "name": "Force Cube", "type": "cypher", "img": "systems/cyphersystem/icons/items/cypher.svg", "system": { "description": "Creates an immobile cube composed of six planes of solid force, each 30 feet (9 m) to a side, for one hour. The planes conform to the space available. (Although a force cube's walls are not gaseous permeable, there is likely enough air within for trapped creatures to breathe for the hour it lasts.) Fantastic
", "basic": { "level": "7", "identified": true } } }, { "name": "Fast Punch", "type": "attack", "img": "systems/cyphersystem/icons/items/attack.svg", "system": { "description": "A lightning left jab.
Treated as a Medium weapon from No Need for Weapons.
A light weapon of your choice. Granted from Starting Equipment. Eased by one step for Light weapons.
", "basic": { "type": "light weapon", "damage": 2, "skillRating": "Practiced", "steps": 1, "modifier": "eased" }, "settings": { "rollButton": { "pool": "Speed", "skill": "Practiced" } } } } ] }